Cards shipped in the Loot & Legends tactical card game. (Not the original images.)

Cards outside the core damage types.

Absorbing Block card image

Blocks an attack. If it's a Magic attack, the blocker heals 3.

Shield
Advancing Block card image

Move.

Blocks a Physical attack.

Shield 2move
Bare Minimum card image

Prevents damage. Fragile. (Breaks when damage is prevented.)

Wizard Armor 2armor
Block card image

If you're lucky: Blocks an attack.

Shield
Broad Shoulders card image

Prevents Physical damage.

Warrior Armor 3armor
Brush Aside card image

Blocks an attack with damage 2 or less.

Shield
Charge card image

Move in a straight line.

Boots 6move
Clunky Covering card image

Prevents damage. Degrades 3. (Loses 3 armor when damage is prevented.)

Warrior Armor 6armor
Cocky Block (2) card image

Blocks an attack, then sticks to the blocker.

Damage dealt to this figure gets +1.

Shield
Crude Plates card image

Prevents damage from the front. Knockback this figure 1 square.

Warrior Armor 5armor
D for Defense card image

Blocks an attack with 5 or more damage.

Shield
Dash card image

Move.

Boots 4move
Defender's Block card image

Blocks an attack against another ally within 2 squares of this figure.

Shield
Defer Action card image

Blocks a Magic attack. Put the attack card on top of the attacker's deck.

Shield
Deny Admission card image

Blocks an attack that would stick to this figure.

Shield
Duck card image

Blocks an attack, then put the Attack card in the blocker's hand.

Shield
Dummy (2) card image

Trait. Stick to this figure. (Must be played. Draw a card and take another turn.)

This figure's magic attacks get -2 damage.

Priest Item
Egg On card image

Blocks an attack, then put this card into the attacker's hand.

Shield
Embarrass (1) card image

Blocks an attack. Return the attack to the attacker's hand, then stick this to them.

This figure's attacks against this card's caster get -4 damage.

Shield
Enchanted Harness card image

If you're lucky: Prevents damage.

While in hand, this figure's die rolls get +2.

Warrior Armor 3armor
Full Stop card image

Blocks a Physical attack from any direction.

Shield
Haka Hex (1) card image - Magic

Move and stick to this figure.

This figure's Magic attacks get +2 damage.

Boots 2move
Hit the Deck (1) card image

Blocks an attack and sticks to the blocker.

Halt. (This figure can't play Move cards.)

Shield
Jaunt card image

Move. Cantrip. (Take another turn.)

Boots 2move
Jog card image

Move.

Boots 6move
Jump to Conclusions card image

Teleport. Cantrip. (Move that doesn't require a path or line of sight. Take another turn.)

Boots 4move
Leather Harness card image

If you're lucky: Prevents damage.

Warrior Armor 4armor
Lifesaving Block card image

Blocks a lethal attack, then the blocker draws a card.

Shield
Live in Obscurity card image

Blocks a Magic attack from enemies 3 or more squares away.

Shield
Pace in Thought card image

Move, then draw a card and discard a card.

Boots 2move
Parry card image

Blocks a Physical attack, then the blocker draws a card.

Shield
Poof card image

Teleport. (Move that doesn't require a path or line of sight.)

Boots 4move
Positioning Move card image

Move, then draw a card for each adjacent enemy.

Boots 0range 5move
Rebut card image

Blocks an attack, then the attacker draws a card.

Shield
Reflecting Block card image

If you're lucky: Blocks an attack, then attack the attacker with it.

Shield
Reflective Surface card image - Magic

Prevents Magic damage and deals 3 damage to the attacker.

Warrior Armor 3armor
Reinforced Mail card image

Prevents damage.

Warrior Armor 4armor
Run card image

Move.

Boots 3move
Run with Scissors (1) card image - Physical

Move and stick to this figure.

This figure's Physical attacks get +2 damage.

Boots 2move
Sally Forth (2) card image

Move. Draw a card and discard it unless it's a Move card. Stick this to you.

This figure's moves get +2.

Boots 0range 4move
Scaberous Skin card image

Prevents damage. Knockback the attacker 1 square.

Warrior Armor 3armor
Scamper card image

Dart. (Move unhindered by enemies or terrain.)

Boots 3move
Smooth Move (3) card image

Move and stick to this figure.

Armor 3. Fragile. (Breaks when damage is prevented.)

Boots 3move 3armor
Sprint card image

Move.

Boots 8move
Stinkfoot card image

Move, then knockback each figure in range 1 square.

Boots 1range 3move
Strut card image

Move, then pull each enemy in range 1 square.

Boots 3range 3move
Team Run card image

This figure and each other ally moves 3.

Boots 9range
Thwart card image

Blocks a Physical attack from adjacent enemies.

Shield
Toughness card image

Prevents damage. Fragile. (Breaks when damage is prevented.) When this breaks, draw a card.

Warrior Armor 10armor
Walkabout card image

Move, then destroy all stuck terrain cards under or adjacent to this figure.

Boots 3move
Wyrmscale card image

Prevents damage.

While in hand, if an enemy card would stick to this figure, stick it to the attacker instead.

Priest Armor 2armor
Yank Chain card image

Prevents damage. Pull the attacker 1 square.

Warrior Armor 3armor
Aggressive Move card image - Physical

Move, then draw a card and discard it unless it's Physical.

Boots 0range 3move
Arrogant Armor card image

Prevents damage.

While in hand, if an enemy card would stick to this figure, discard this instead.

Warrior Armor, Spellstone 3armor
Barkhide card image

Prevents damage. Fragile. (Breaks when damage is prevented.)

Warrior Armor, Priest Armor 6armor
Brace for Impact card image

Blocks a Magic attack. Obvious. (Revealed when drawn.)

Shield
Chain of Command card image

Draw 4 cards. Discard the ones that aren't Assists.

Prevents damage. Practical. (Doesn't break at 0 armor.)

Priest Armor 0range 2armor
Channel Anger (2) card image

Blocks a Physical attack, then sticks to the blocker.

This figure's Physical attacks get +1 damage.

Shield
Dashing Armor card image

Move.

Prevents damage.

Warrior Armor, Boots 4move 4armor
Dynamic Armor card image

Move.

Prevents damage. Practical. (Doesn't break at 0 armor.)

Boots, Warrior Armor 2move 2armor
Escaping Run card image

Draw a card if adjacent to an enemy, then move.

Boots 3move
Flood of Mana (2) card image - Magic

Trait. Stick to this figure. (Must be played. Draw a card and take another turn.)

This figure's Magic attacks get +1 damage.

Priest Skill
Gaudy Chitin card image

Prevents Magic damage. Obvious. (Revealed when drawn.)

Priest Armor, Warrior Armor 5armor
Glaring Block card image

Blocks an attack. Obvious. (Revealed when drawn.)

Shield
Hardy Mail card image

Prevents damage. Doesn't degrade against Physical damage. Breaks against Magic damage.

Priest Armor 2armor
Magnificent Mail card image

Prevents damage.

Warrior Armor, Spellstone 5armor
Misdirect card image

Blocks a Magic attack, then the blocker draws a card from the attacker's deck if they are adjacent.

Shield
Motional Support card image

Move, then each ally in range heals 2.

Boots 1range 4move
Nerves of Steel card image

Blocks a Physical attack.

Shield, Spellstone
Odinhelm card image - Physical

Prevents physical damage and deals 3 damage to the attacker.

Warrior Armor 3armor
Outmaneuver card image

Move.

Blocks a Magic attack.

Shield 2move
Outrun card image

Move. Gets +2 move for each enemy card stuck to this figure. Destroy those cards.

Boots 2move
Rusty Chain card image

Prevents damage. Fragile. (Breaks when damage is prevented.)

Warrior Armor, Priest Armor 3armor
Set in Stone card image

Prevents damage. Degrades 2. (Loses 2 armor when damage is prevented.)

Warrior Armor 4armor
Shimmering Shell card image

Prevents Magic damage.

Wizard Armor, Warrior Armor 3armor
Solid Mail card image

Prevents damage.

Warrior Armor 3armor
Stoneshard Shell card image - Physical

Prevents damage. When this breaks, deal 4 damage to this figure.

Priest Armor, Warrior Armor 4armor
Stonewall card image

Blocks a Physical attack. Obvious. (Revealed when drawn.)

Shield
Stymie card image

Blocks a Magic attack.

Shield, Spellstone
Tacky Brass card image

Prevents physical damage. Obvious. (Revealed when drawn.)

Warrior Armor, Priest Armor 5armor
Tight Tunic card image

Prevents damage. When this breaks, this figure heals 3.

Warrior Armor, Priest Armor 2armor
Treasure Hunt card image - Magic

Move, then draw a card and discard it unless it's Magic.

Boots 0range 3move
Weakened Armor card image

Prevents damage from the front.

Warrior Armor, Priest Armor 3armor
Chain Mail card image

Prevents damage.

Wizard Armor, Warrior Armor, Priest Armor 2armor
Demon Husk card image

Move.

Prevents damage. Fragile. (Breaks when damage is prevented.)

Priest Armor 3move 3armor
Pelt of Resistance card image

Prevents damage. Doesn't degrade against Magic damage. Breaks against Physical damage.

Priest Armor, Wizard Armor 2armor
Simple Shirt card image

Prevents damage.

Warrior Armor, Priest Armor, Wizard Armor 1armor
Sustainable Shell card image

Prevents damage. When this breaks, draw a card.

Warrior Armor, Priest Armor 1armor
Faith's Favored card image

Prevents all damage.

Priest Armor 3armor
Rage of Fury (2) card image - Physical

Trait. Stick to this figure. (Must be played. Draw a card and take another turn.)

This figure's Physical attacks get +1 damage.

Priest Skill
Unbreakable Will card image

Blocks an attack from any direction.

Shield, Spellstone
Wizard Hat card image - Magic

Prevents damage. Gains 1 armor whenever this figure plays a Magic card. Degrades 2. (Loses 2 armor whenever damage is prevented.)

Wizard Armor 3armor
Expose Frailty (2) card image - Physical

Trait. Stick to a random enemy. (Must be played. Draw a card and take another turn.)

Physical damage dealt to this figure gets +1.

Priest Skill 10range
Expose Idiocy (2) card image - Magic

Trait. Stick to a random enemy. (Must be played. Draw a card and take another turn.)

Magic damage dealt to this figure gets +1.

Priest Skill 10range